STEP 10: Let's customize this obstacle!
Note: Interval events don't stop on their own. You can use the Stop button to stop your program from running.
- Change the variable name of the sprite in the interval event to meteor.
- Change meteor's image label to "meteor1".
- Change meteor's y-coordinate to 270 so that it appears at the top of the stage!
To navigate the page using the TAB key, first press ESC to exit the code editor.