STEP 10: Let's customize this obstacle!

Note: Interval events don't stop on their own. You can use the Stop button to stop your program from running.

  • Change the variable name of the sprite in the interval event to meteor.
  • Change meteor's image label to "meteor1".
  • Change meteor's y-coordinate to 270 so that it appears at the top of the stage!

To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
  • Run Code
  • Submit Work
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  • Reset Code Editor
  • Codesters How To (opens in a new tab)